Amazon.com: Theory of Fun for Game Design: Books: Raph Koster This book has been great for light reading that is still relevant to what I’m studying… every other page is a cartoon about whatever point the main text is making. I’m enjoying it and getting something out of it, so I thought I’d pass it on. I think a game designer already familiar with these issues might be a bit more picky about the book though. However, I’ve also appreciated Koster’s focus on the importance of games in learning, and the social significance of gaming. So, if you are interested in the study of games, enjoy. :)