Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy (New Literacies and Digital Epistemologies) by James Paul Gee. My copy just arrived via UPS. I don’t think I’ll incorporate it into my literature review at this point – and my new advisor agrees with me on that – so I am in no hurry to read it… but boy am I excited about it. :)
Now I’m just waiting for my pre-ordered copy of this to ship, but it looks like it won’t be until August: Games And Simulations in Online Learning: Research and Development Frameworks, Edited by David Gibson, Clark Aldrich, and Marc Prensky