Dissertation: MMORPGs in Education

I’ve shared this news in many ways over the last few weeks, but I don’t believe it’s appeared on this blog yet: I’m done with my Ph.D!

On May 8th, 2008 the chief academic officer approved my dissertation. The spring quarter ended (and my degree was conferred) this past Sunday, May 25th. The commencement is July 26th in Minneapolis should I choose to attend, but I’m already sensing the relief as I can now focus on my work – and enjoy weekends off for the first time in nearly five years.

However, I’m online and writing this right now because I owe something to all of the people who participated in, and contributed to, my study… I need to share the results. So, I’ve created a page dedicated to this research (you’ll also find an easily accessible link in the sidebar of this blog for when this post is long lost to the archives):

Dissertation: MMORPGs in Education

My research focused on video games and learning in general, and my study specifically explored the potential benefits and drawbacks of using Massively Multiplayer Online Role-Playing Games as constructivist learning environments. The Delphi study was a survey of expert opinion meant to generate consensus around certain predictions. In the end, it seems the games hold a great deal of promise as educational environments, but there are many logistical and cultural challenges to implementation in formal K-12 education.

I know it’s only a small contribution to the literature, but I’m proud of my contribution and the way it was executed. I hope that this study might help other researchers, educators, and game developers when the time is right.In the meantime, feel free to check it out if you are interested. I’m always interested in comments or feedback on my research – especially while it’s still fresh in my mind. ;)