Designing Games with Emotion For Education (In A Nutshell)

If you are familiar with his work, it will come as no surprise that this section draws heavily from David Freeman’s Creating Emotion in Games. Sheri Graner Ray’sGender Inclusive Game Design was another influential source. This section took longer to pull together, though, because many of my other sources were scattered throughout my outliner – …

Inclusive Game Design For Education (In A Nutshell)

Well, I know I’m automatically on this ice with this topic – on account of being a middle-class middle-sized American white guy who knows next to nothing of his ancestor’s cultures. ;) Regardless, my thinking has been heavily influenced by the likes of Justine Cassell and Henry Jenkins, Sheri Graner Ray, and others, including Nick …

Video Games in Education (In A Nutshell)

This “one-pager” is slightly different than the ones that have come before. This one will include very few, if any, references to constructivist theorists in the final (longer) version. There will, however, be references to educational technologists and (especially) video game scholars. In addition, much of it will be supported with specific examples. This is …

Social Change (In A Nutshell)

Again, I suppose this should be titled “Social Change in a Constructivist Learning Environment.” In any case, this post follows of the format of the “Nutshell” overviews that have preceded it. Like the others references to constructivist theorists, educational technologists, and video game scholars will be offered throughout this piece. Actually I suspect that nearly …