There is a good side to Google’s rise to power.
Archive for January, 2006
Meanwhile, I was testing Apple’s new iLife ’06 suite, including iWeb, a blogging and podcasting tool. I was honestly impressed and pleased with the ease of use! While paying attention to something else – podcasting with my colleagues – I was able to create a new blog, post text (w/images), photocast, podcast, and vlog (or video podcast)! All this took quite a bit less than an hour! So there is something to this, even if Apple is not exactly sticking to an industry standard RSS implementation.
You can see the results of my experiments on my new iWeb blog hosted on my personal .Mac account here.
Pathfinder Linden posted this to the “Educators interested in using
Second Life as a teaching platform” listserv yesterday.
Marc Prensky (who has previously written very interesting stuff about game-based learning) has a new book coming out in a couple months.
“Don’t Bother Me Mom – I’m Learning” : How Computer and Video Games Are Preparing Your Kids For 21st Century Success
You can preorder it here: http://www.amazon.com/gp/product/1557788588/sr=1-1/qid=1137705519/104-2887458-1475912
Just thought I’d share.
Though Lifehacker questions the validity of the study, this seems in keeping with my experience… and it drives me nuts. What can I do about this in my current position? In my house even?
We were going to prepare a podcast of administrator comments, but something unusual happened… all of the participants were called out of the training for an emergency meeting for all principals and assistant principals! We still wanted to demonstrate the immediacy of podcasting when they return… so here’s this.
Jeanie and Ronn touched on several important ideas related to interactive learning…
It’s student participation, not stand and deliver presentations.
When you’re doing labs its impossible not to be interactive.
It’s out of seat instruction.
It’s crosscurricular instruction.
It’s the home/school connection and interaction.
They will also see how moblogging can play a roll in interactive classroom discussion.
Feel free to comment on their thoughts. :)
Interesting gender in games discussion going on here.
I am going to move further in this direction (away from multitasking that is)… and fight to have the power to at work.
The potential! The potential! If we can model this, what else can we model? What else can we now teach?